Tenebris Somnia is a 2D retro survival horror game that released on October 16, 2026, blending pixel-art gameplay with real live-action (FMV) cutscenes. It was co-created by Andrés Borghi and Tobías Rusjan, developed with Saibot Studios, and published by New Blood Interactive.
What is Tenebris Somnia?
It’s a story-driven survival horror game in the vein of classic Silent Hill and Resident Evil. You explore, solve environmental puzzles, and fight grotesque creatures across a disturbing, psychological storyline. The twist that sets it apart: whenever the tension peaks, the retro pixel art cuts away to live-action horror cutscenes filmed by an award-winning Argentinian crew using real actors and practical effects.
How to start
Pick it up on PC (Steam or GOG), PlayStation 5, Xbox Series X|S, Nintendo Switch, or Switch 2. It launched at $24.99 with a 20% launch discount dropping it to $19.99 during the release window. Boot it up, head into the opening sequence, and expect a single-player experience built around dread, exploration, and puzzle-solving rather than action.
Why people are talking about it
The FMV-meets-pixel-art format is rare, and the practical-effects cutscenes give it a grimy, VHS-era feel that most modern horror games don’t attempt. If you grew up on ’90s survival horror, this is aimed squarely at you.
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